Odd Squad

September 2020
18:00

Season 1, Episode 135 (O Is Not For Over Part 1)

3.0 7 x
Olive and Otto face their biggest challenge yet.
22:00

Season 3, Episode 19 (16 And A Half Blocks/follow The Leader)

3.0 8 x
Evil Sculptor approaches the Mobile Unit, because he wants to leave the Villain Network, and offers to give them top-secret info. The team must bring him away to meet The Big O and enter the villain protection program.
17:00

Season 1, Episode 134 (Olive And The Otto In Schmumberland Part 2)

3.0 3 x
When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape.
22:00

Season 3, Episode 18 (The Weight Of The World Depends On Orla, Substitute Agents)

4.3 9 x
Orla shares the story of how she was chosen to protect the 44-leaf clover in order to stop the villain, Jellybean Joe, from causing oddness to the Mobile Unit van.
18:00

Season 1, Episode 133 (Olive And The Otto In Schmumberland Part 1)

3.0 2 x
When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape.
22:00

Season 3, Episode 17 (Oswald In The Machine, The B-team)

4.0 13 x
An Odd Squad gadget has been stolen and is being kept in a warehouse run by robots.The team must take control of a robot and use coding to program it to retrieve the stolen gadget.
August 2020
18:00

Season 1, Episode 132 (Dawn Of The Read)

3.0 0 x
Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life.
22:00

Season 3, Episode 16 (Teach A Man To Ice Fish)

4.0 24 x
When villain, Confetti Betty, strikes the Odd Squad headquarters in the Arctic, the Mobile Unit returns to help. As they attempt to crack the villain's pattern, they must teach the agents how to solve cases for themselves.
16:00

Season 1, Episode 131 (There Might Be Dragons)

3.0 2 x
When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs.
17:00

Season 1, Episode 130 (Swamps N Gators)

3.0 0 x
Olive and Otto get trapped inside a board game.
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