Pfffirates

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Pfffirates

Pat dances to relax before a race but trips and falls. Plume catches him but realises he's desperate to keep his pre-race ritual a secret, so she blackmails him into doing her chores. Will he go so far EP08 as to let her win?

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Season 1
The Pfffirates must trade places as part of a challenge. When Stede panics at the helm, he steals Lamar's "Rose of the Winds." He can now control the wind and come across as an ace captain. But the deception has its downside.
Wanting to stop Scott from getting yelled at by Mila, Lily poisons relations between the two Krakens. But gets stuck with Scott as a result. She tries to include him in her own crew, but makes matters worse in the process!
Covering up for a blunder made by Lily and Stede, Pat gets tangled up in a web of lies and bad deeds of his own, making the situation even worse for the Korsairs than it was to begin with!
When Zora's Wiki-Knows-All goes missing, the Korsairs lead an investigation to retrieve it. Noticing Scott's sudden repeated bursts of intelligence, they wonder if he might have something to do with the book's disappearance..
The Korsairs want to find a pet. Pat gets it into his head to tame the Sharkatak! But the big fish accidentally swallows a helium cannon balloon and starts floating in the air, becoming a danger for the whole island.
Pat and Stede accuse Lily of taking decisions too lightly, making her doubt herself. A crooked skull she stumbles upon gives her valuable advice for that day's challenge. But she starts depending on it for guidance.
Tired of Kaizer's snitching, the Korsairs replace him with another parrot. Who turns out to be just as bad! Worse still, unaware of the swap, Duncan gets manipulated by the new bird! Come back Kaizer, all is forgiven!
After a face-off between Mila and Lily, Lamar rearranges the teams, putting all the equivalent crew members together. The question is, will the new teams manage to put their similarities aside for the sake of the mission?
The Korsairs accidentally make a hole in the island with a super powerful cannonballoon, the "Perforator." Then make it worse trying to fix it as the island crumples noticeably. Will they succeed, before it sags completely?
Lily tells her peers about her encounter with a mythical merfffmaid. But when everyone makes fun of her, thinking she's lying, she stages a whole pretense, prompting them to go in search of the "Calypso Merfffmaid!"
After losing a race, Pat finds an artifact that turns time back one hour. He uses it to try to win the race this time, but loses again, learning the lesson that one must accept the past rather than try to change it.
Pat has had it with Mila's screams. So when she loses her voice ("yes!") he makes fun of her. Lamar notices and puts him at the Krakens' helm! Pat is sure he can be a better captain than Mila, but the Krakens beg to differ!
While cleaning the beach as a punishment for bickering, Lily and Plume find a washed-up bottle with what looks like a treasure map inside! Plume is disturbed by this discovery. Does she know what secret it holds?
When Pat hears about a magic rope in Lamar's lair, he runs to get it: he'll need it for the test! But Plume catches him and they wind up tied up together! They must now work together to break free, despite their differences.
To avoid being disqualified from the upcoming race, the Korsairs go to the Boat Cemetery to find a new helm. They unwittingly take the one belonging to Demolition Derek, ruffling the old sea dog's feathers in the process!
After getting into a bickering match with his fellow Korsairs, Pat goes off by himself. He runs into Richie and starts hanging out with him, upsetting Stede and Lily even more. Could it be a frame-up by the Krakens?
What's gotten into Captain Lamar today?! She's behaving weirdly, being rude to Duncan and leading the Pfffirates on a hazardous excursion. She also seems obsessed with a medallion, a key that will lead them to a treasure.
Duncan suggests they sleep under the stars. So the Pfffirates set a challenge: the first one to tap out and go back to their boat for the night will make their team lose! Stede is nervous: will he manage to tame his fears?
After getting into an accident, the Phoenixes are without a boat for the big race. The Korsairs take Plume on board as part of their crew, but now, Pat has a particularly bossy colleague to contend with!
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